Tell Me Why does end on a distinct choice, but the impact of this is felt on a character level, rather than a melodramatic story level. There is still not a serious blockbuster choice offered, but even if these are often the crowning moments of other point and click games, aren’t they often their biggest weakness? Other games of this ilk try to pare their stories down to a ‘choose A or B’, and often slice far too much nuance off in the meantime. It fixes some of the biggest issues in its genre, even as I berated it in my first two reviews for not succumbing to them. But the game is a masterpiece, if not of technique, then of soul, story and heart. in the end, this game was amazing and I enjoyed every second of it.Tell Me Why Review - Chapter Three: “I will be talking about Tell Me Why for a long time”īecause of the nature of the genre, of Tell Me Why’s subtlety, there's a risk that at the end of the year it will not be deemed good enough to sit at the top table with the bigger AAA offerings. a loving mother but Alyson already had enough on her plate so she deserved to have peace finally, that's why I went with their way of seeing what happened. SPOILER ALERT and TRIGGER WARNING I could't understand the Tom's confession ending, how could he be such a coward and not save his own wife, when she also dealt with S*** thoughts, he could have saved Mary-Ann, now that I think about it I feel bad picking the twins memory as the final ending rather than Tom's confession, and yes, I do believe Tylar had. Ok, I've been always a big fan of narrative adventure games, butterfly effect and so on, I loved everything from DONTNOD, "Tell me why" was just like "Life is strange", knew how to play with your feelings really good and on top of that an opening gate to the LGBTQ+ community which you rarely see in games nowadays, the art and environments were so beautiful when you admire your surroundings not to mention the creativity of the puzzles taking time to solve them, this time though I bring myself to add a negative~more confused thought.
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